Genre | Action |
---|---|
Release | July 16, 2008 |
Multi-player | No |
Tor Challenge is a platform game released on 16 July 2008.
Description
Trainee monks, Henhui, Ziren and Damen, must climb and battle their way up six towers. Each tower houses five mystical seals, which the monks must attain to achieve enlightenment. They must use all of their agility and unique fighting styles to vanquish the mythical creatures and master monks that the towers contain.
Characters
Before beginning a game, the player selects one of the three trainee monks to control. Each character progresses through the game separately: Henhui may have collected 13 seals and reached Tower Four, but Ziren could simultaneously have collected 25 seals and reached Tower 6.
- Henhui is about average in terms of speed and power. His attack can strike downwards, so this can be a great help on stairs. Unfortunately, his air attack is quite mediocre, and he must stay on the ground to be effective. He can take on very large groups of enemies as long as the attacks approach him from one side. He will have trouble blocking enemies falling on him and boulders from red and blue thudders. However, he is quite adept at holding off large numbers of rocketeers and incoming spitter missiles.
- Ziren is the quickest of the three, but her attacks are the weakest. This makes her weak against thudders. Her spinning strike will strike anything behind her as well as in front, and can even hit through walls. While attacking in the air, her attack rate is considerably higher. She can jump into very large groups of enemies and take minimal damage. Also, her increased power mode is arguably the strongest, because she gains Damen's damage yet retains her high attack rate.
- Damen is the slowest trainee, making him weak against rocketeers, but also the most powerful. He can block damage from enemies and spitter missiles by holding down the down arrow key. However, he cannot strike anything below him on the stairs, and his blocking ability cannot block damage from the highest level spitter's missiles or from master monks. It is worth noting that his jump is executed in two parts, which holds potential for a few useful maneuvers.
Note: Only Damen and Henhui can use charge attacks.
Gameplay Objects
Seal
Seals are found within the towers, 5 per tower. 3 of them have to be collected to open the exit, and the other 2 are optional. Seals also act as save points and health restorers. Every 5 seals collected, the monk's maximum health will increase by 1 point.
Coin
Coins give the monk points. Bronze coins are very common, and can be found all over the place or after killing a basic enemy. Silver coins are less common in the earlier towers, and will be dropped by a more difficult enemy. Gold coins are quite rare, and will usually be dropped by the toughest enemies. Jade coins are extremely rare; only three exist in the entire game, and they are usually hidden away, guarded by the toughest sorts of enemies.
Bonus Crystals
When a large bonus crystal is touched, 10 small bonus crystals will form a path, usually into a hole, thus causing the monk to backtrack. If all 10 crystals are collected before 10 seconds after the large bonus crystal the monk will gain an extra life, and an improved score multiplier. If not, the large bonus crystal will reappear and the small ones will disappear.
Help Post
When touched, a tip box will appear on-screen with advice. They can be disabled at any time from the main or pause menus.
Health Potion
Replenishes 1 health point to the monk. Cannot be collected if the monk is at full health.
1-Up
Gives the monk 1 extra life. They re-appear every time the monk dies.
Tips and Tricks
A special technique, sometimes called the "boost jump", can be performed by jumping and immediately holding the attack key down. This technique gives approximately a metre to your jump, and it is the only way to reach some hidden 1-Ups and jade coins. It can also be used as a shortcut on nearly every Tower.
By running before a boost jump, a technique called the "long jump" can be performed. This jump is just as high as the boost jump, but because of the running beforehand, the jump can go a great distance forwards.
Enemies
Name | Image | Description |
---|---|---|
Runner | Simply gets in the way. | |
Spitter | Occasionally spits an orange ball of fire that can be dissipated by an attack or guarding (Damen only). | |
Occasionally spits a yellow ball of fire that travels faster than the orange one. It can be dissipated by an attack or guarding (Damen only). | ||
Occasionally spits a red ball of fire that travels faster than the yellow one. It cannot be guarded or dissipated. | ||
Thudder | It will deal two points of damage if touched. | |
It will deal two points of damage if touched. Can throw rocks that will go through the platform that the thudder is standing on, but break after hitting the platform below. | ||
It will deal two points of damage if touched. Can throw rocks that will go through the platform that the thudder is standing on, but break after hitting the platform below. If the player gets too close, the thudder will charge at him/her. | ||
Moving Platform | Moves from left to right. Harmless. | |
Moves from left to right. Damages the player if he/she touches any part of the platform other than the conveyor belt. | ||
Moves from left to right. Damages the player if he/she touches any part of the platform other than the conveyor belt. Moves faster than the other two moving platforms. Cannot be destroyed. | ||
Slimer | Hangs from the ceiling, dropping down on any player who goes under it. | |
Hangs from the ceiling, dropping down on any player who goes under it. Can move after dropping onto the floor. | ||
Rocketeer | Charges at the player. | |
Master Monk | The boss of Tower 2. Jumps around, swinging a large stick. | |
The boss of Tower 4. Flies around, occasionally shooting a homing white ball at the player. | ||
The boss of Tower 6. Charges at the player while swinging two double-headed flaming sticks, making level combat impossible. |
Achievements
Total Achievements: 17
Total Orb Coins: 33
Total Orb Points: 3300
[Secret Achievements] | [Hidden Achievements] [Halloween Achievements]
Image | Name | Requirement | Orb Points | Orb Coins | Members? | Sorter |
---|---|---|---|---|---|---|
Coin Collector |
Collect every coin on a tower, including those dropped by defeated enemies. |
100 | 1 | No | AA | |
Master of War |
Kill every enemy on any tower but the first. |
100 | 1 | No | AB | |
Jade Collector |
Collect a jade coin. |
200 | 2 | Yes | AC | |
Jade Expert |
Collect all three jade coins with one character. |
200 | 2 | Yes | AD | |
Jade Master |
Collect all three jade coins with all three characters. |
300 | 3 | Yes | AE | |
Bonus Walker |
Get a x2 score multiplier. |
100 | 1 | No | AF | |
Bonus Runner |
Get a x4 score multiplier. |
200 | 2 | Yes | AG | |
Bonus Sprinter |
Get a x6 score multiplier. |
300 | 3 | Yes | AH | |
Trainee Monk |
Defeat the first master monk. |
100 | 1 | No | AI | |
Enlightened Monk |
Defeat two master monks with one character. |
200 | 2 | Yes | AJ | |
Master Monk |
Defeat all three master monks with one character. |
200 | 2 | Yes | AK | |
Wise, Aged Master Monk |
Defeat all three master monks with all three characters. |
300 | 3 | Yes | AL | |
Seal Collector |
Collect 20 seals with one character. |
100 | 1 | Yes | AM | |
Seal Expert |
Collect all 30 seals with one character. |
200 | 2 | Yes | AN | |
Seal Master |
Collect all 30 seals with all three characters. |
300 | 3 | Yes | AO | |
Agility Master |
Collect a seal without taking damage since the last seal, on any tower but the first. |
300 | 3 | No | AP | |
Skilled Skuller |
Defeat 150 skull heads during Hallowe'en |
100 | 1 | No | AQ |
All information for these achievements is stored on their respective pages, along with walkthroughs and tips for many of them. So, if you notice a mistake, or have a good strategy, go there!
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