Miner Disturbance
Genre Action
Release 27th February 2008
Multi-player No

Miner Disturbance (a pun on "minor disturbance") is an action game that was released on 27 February 2008 with FunOrb. A major update was released on 19 March 2009, in which all of the original game was made available to free players, while a new "Super Volcano" (a more difficult and frostier version of Mount Magros) expansion was given to members.


Jagex's official description of the game is as follows:

Can you guide Moin through Mount Magros? You’ll have to mine the precious minerals and put the murmurings of mythic miner-munching monsters out of your mind! Will you be able to escape the molten magma to make him a truly eminent miner?

Choose your equipment carefully. Will you grab the aqualung and forfeit the scanner? Can you afford to leave the gas mask behind? And what about the map? With so many decisions, random map generation and a variety of dangers along the way, Miner Disturbance is a game you will come back to again and again.


Players play as Moin, a dwarf miner, and must mine precious metals and gems from rocks in Mount Magros, a fictional volcano filled with gas and water, while avoiding mythical monsters, and find their way out of the volcano.


Left arrow - Move left
Right arrow - Move right
Up arrow - Jump/Swim up
S + Up arrow together - operate jetpack (Super Volcano only)
Down arrow - Swim down
Space bar + Direction keys together - Mine rock
Buttons around the 'S' key (Q, W, E, A, D, Z, X, C) - Alternative mining method
Ctrl - Drop dynamite/charge
Shift - Fire rock blaster
Alt - Drop ice bomb (Super Volcano only)

You jump 2 tiles up but if you swim up from water you can jump up to 3-4 tiles.

Being coated in oil or walking on ice or snow makes you move faster, but you slide a little when you begin to move and stop moving.

You cant mine solid diagonal of you if there are solids around it. for example: you cant mine a solid up- right of you if there solids over and to the right of you. however, if you mine the solid right of you or the solid over you, you can mine the up-right solid.


There are three important things you should know before moving on:

The first is the score, which is shown at the top right of your screen

The second is the inventory, which shows all your items (not ores)

The third is the seismograph, which shows how much disturbance was caused in the volcano. When a certain point is reached, the screen starts shaking and magma starts appearing. The following things affect the volcano, from the least to most affecting:

  • Using hydraulic fist on a cracked solid with a solid behind it (less than a mining a solid)
  • Mining a solid (almost unnoticeable)
  • Using hydraulic fist, Cracked solid falling (very little)
  • Burning oil (much more than falling solid but much less than monster explosion)
  • Explosions (strong effect, shakes screen, if solids are nearby it adds to the effect) note: each square of gas counts as one explosion when ignited

Miner Market

Before a game is started, players are given the option to select what items they would like to purchase in order to help them in their journey to collect minerals. There are 15 different items available in the shop. Players are given 500 gold for Mount Magros or 600 gold for the Super Volcano, which they are required to spend before continuing. A "Basic Kit" consists of a torch, hard hat, dynamite, air tank and a gas mask for Mount Magros, or the same plus a woolly jumper for the Super Volcano.

Image Item Cost Description
Available for both volcanoes
Torch 100 The Torch extends the visible area by 1 square in every direction. Doesn't work underwater or while covered in rocks.
Hard Hat 100 Protects the miner from falling rocks.
Dynamite 100 Destroys rocks and damages earth in a 3x3 area around the stick of dynamite. Doesn't work underwater, causes effluvium gas to explode and kills living creatures, including you. Has a five second fuse. The player cannot have both a dynamite and a charge; if the player has the dynamite and collects the charge, the former will be replaced.
Aqualung 100 Increases the underwater breathing time by more than two times. NOTE: if an aqualung is picked up underwater, It wont decrease the air supply, it shows that because the item increases the maximum air supply. The player cannot have both an aqualung and a super aqualung ; if the player has the aqualung and collects the super aqualung, the former will be replaced.
Gas mask 100 Allows the miner to breathe effluvium gas safely.
Scannox 5001
Scannox 5001* 100 Shows the location of creatures by surrounding them with a disk of light. Also reveals any ores hidden in rocks with a fainter colour than ores not hidden in rocks.
Hydraulic fist* 100 Actives by running into a solid tile. it cracks ice and earth and destroys snow and cracked ice and earth. destroying a solid with an ore will release the ore and when destroying a solid with a rock will create heavy rock. It can also be used to move emptied tiles along a flat surface.
Charge* 200 Destroys rocks and damages earth in a 3x3 area around the charge. Works underwater, causes effluvium gas to explode, and killing living creatures, including you. has a five second fuse, numbers visible when counting down. The player cannot have both a dynamite and a charge; if the player has the dynamite and collects the charge, the former will be replaced.
Micro drill* 200 Allows the miner to mine in mid-air or while swimming. mines twice as fast than normal mining.
Rock blaster* 200 Fires a powerful explosive in the direction the miner is facing. Destroys rocks and damages earth in a 3x3 area around the tile of impact. Does not work underwater. As with all explosions, this will cause effluvium gas to explode, oil to ignite and living creatures, including you to die.
Magic map* 100 Displays a scroll on the right of the screen, which shows tunnels you have dug in brown and magma in red. Rock that has been destroyed by magma will shorten the length of the scroll.
Climbing hooks* 300 Allows the miner to hold onto walls. The miner can just hold the ↑ key to jump a wall indefinitely. These hooks cannot hold onto ceilings, however you are able to hook onto a wall and mine vertically.
2x multiplier* 200 Multiplies the miner's score by 2. (Combined with the x3 multiplier, it will create a x6 bonus)
3x multiplier* 300 Multiplies the miner's score by 3. (Combined with the x2 multiplier, it will create a x6 bonus)
Available for Mount Magros only
Pre-dug shaft* 200 Creates a deep shaft to near the bottom of the volcano.
Available for Super Volcano only
MD Woolly Jumper
Woolly jumper 100 Protects the miner from freezing water hypothermia.
MD Super Aqualung
Superior aqualung 200 Aqualung with twice as more maximum air capacity. NOTE: if a super aqualung is picked up underwater, It wont decrease the air supply, it shows that because the item increases the maximum air supply. The player cannot have both an aqualung and a super aqualung ; if the player has the aqualung and collects the super aqualung, the former will be replaced. you must have aqualung to pick up super aqualung
MD Crampons
Crampons 100 Provide the miner with grip on ice and while covered in oil.
MD Ice Bomb
Ice bomb 300 Turns water, earth, and living creatures, including you in 3x3 squares around the ice bomb into ice. Does not affect the seismograph, even if killing monsters with it.
MD Jetpack
Jetpack 300 Allows the miner to fly by pressing the "s" key and the up arrow key at the same time. jet pack has a recharging energy supply, shown by his inventory image (works like a meter, normal color is energy while darker means depleted). Ignites oil and causes effluvium gas to explode. If used while covered in oil, Moin will fly upward in a straight line very quickly, causing death unless there is a lot of room.
MD Greaseproof Jacket
Greaseproof suit 200 Allows the miner to swim through oil as easily as water. Prevents him from being slippery with oil. As soon as Moin climbs out of oil, the oil slips off, also protecting from accidental ignition with jetpack.

* This item was available to members only before the March 19, 2009 update.


MD Myth Myth
MD Walrus Walrus
MD Penguin Penguin
MD Bones 1 MD Bones 2 Corpses

There are three types of creature in the volcanoes: Myths, Walruses, and Penguins. Of these, only myths are found in Mount Magros.

A monster's presence will be indicated by a pair of blinking red eyes. However, not all such eyes belong to monsters. Myths move very well on land and swim on top of water. Myths can also grab on to walls like having platinum hooks, but can't repeat it as quickly. They can jump well and mine solids around them. Contact with a myth is instant death. Walruses move very well in water and move very slow and jump low on land (1-2 squares jump height). They are similarly fatal. Both creatures can be killed by dropping solids on their heads, by explosions, by magma and by burning oil; when they die, they also explode.This means that they can ignite gas if this explosion contacts it so be careful. There is always a dead miner corpse nearby, which can be looted for equipment or diamonds.

Penguins are harmless and can be collected for 1,000 points each. Unlike myths and walruses, penguins do not explode when they die.

Environment Objects

Normally, you will just deal with plain ground. However, you may encounter several other fluids (or solids) throughout your mine.

Image Material Effects
MD Ground Ground Basic ground. Sometimes contains ores. Can be destroyed with a pick or explosive, or by any hostile creature. Present in both volcanoes. when cracked, it falls after a short while if there isn't solid under it.
MD Rock Rock Found on top of all solid tiles (ground, ice, and snow). Sometimes covers ores. Can be destroyed by explosives, or pushed out of the solid by a hydraulic fist, but not creatures or picks. Present in both volcanoes. rocks protects the solid from being mined by the player and from being destroyed by explosions.
MD Heavy Rock Loose Rock Similar to rock, but is not present at the beginning of the game. When the ground underneath is mined, it will instantaneously fall, but it cannot crush Moin. These are produced when the hydraulic fist is used to destroy solid under it, or cracking the solid under it (burning oil or jumping on snow) and let it fall. It is also found at the bottom of the mine shaft, if bought. If a pile of loose rock falls on another pile of loose rock, they will merge to form one pile of loose rock. Solids such as dirt and ice falling on heavy rock will combine and turn loose rock back into rock. Diagonal mining, water and gas are not blocked by loose rock.
MD Ice Ice Similar to ground, but is slightly slippery. This slipperiness can be prevented with crampons. Ice is produced when an ice bomb goes off next to water, freezing water, ground, snow and living creatures, including you. If freezing water is next to ground or snow for more than a few seconds, that tile will be converted into ice as well. Whenever ice is mined, it will melt a little into water. If any explosion goes off next to ice, it will melt into one tile of water. Ice tiles can be destroyed by creatures, explosions, and picks. when cracked, it falls after a short while if there isn't solid under it. Ice only exists in the Super Volcano.
MD Snow Snow Snow is similar to ground, but is much more delicate. Snow is recognizable by being much whiter in colour than normal ground. Snow cannot be double-tap mined: one tap destroys it. Instead, if you want to crack it and make it fall, you must fall on it from above (2 or 3 tiles higher), or run into it from the side when you are affected by slippery. Explosives melt it, and produce a small amount of water; mining does not. Creatures, explosives, and the mining pick can all destroy snow. when cracked, it falls after a short while if there isn't solid under it. Snow is only found in the Super Volcano.
MD Water Water Water is found practically everywhere. It can be produced by melting ice or snow; it is also found in various tunnels throughout the volcano. sometimes it is possible to find them in a large lake. If water is mixed with freezing water, the water will turn into freezing water unless it is greater than the amount of freezing water.As soon as you enter, you will see a round bubble: this is how much air you have left. If you stay under too long, you will drown. Your time underwater will be affected by whether you bring an aqualung or not.

Water will always flow down. However, the game only processes it when it is within a narrow vertical range around you. This is why if you fall down the mine shaft by dropping a rock on your head and then you climb back up, you may see water flow down every few steps. Any dynamite dropped into water will not explode, and rock blasters will not work in it. Charges and ice bombs, however, will.

MD Gas Effluvium Gas This green gas is both toxic and extremely flammable. It is usually found in pockets throughout the volcano. If you stand in it, you will see a similar bubble to the one seen underwater. Aqualungs will not lengthen your time in gas, though, and you'll die very quickly. Instead, you will need a gas mask, which filters out the toxins and lets you breathe the gas indefinitely. unlike water, gas goes up. gas can be also found in various tunnels around the volcano. Gas is created by effluvium whenever there is somewhere for it to flow to, so it is usually a good idea to either mine exposed effluvium ore or drop dirt to cover it or seal it in a chamber.
MD Freezing Water Freezing Water Freezing water acts almost identically to water. However, if you dive into it you see a thermometer instead of an air bubble. If this drops, you will freeze to death. If you brought (or found) a woolly jumper, though, you won't be affected by the cold and will instead be affected exactly like normal water, with a need for air. Its probably best to take a jumper then face the cold because you freeze to death extremely quickly. You cannot drown in freezing water unless if you have a jumper. Your thermometer drops faster than your oxygen meter.

Freezing water will turn any snow or ground tiles it comes in contact with into ice tiles within a matter of seconds. Freezing water is only found in the super volcano.

MD Oil Oil Unless you have the greaseproof suit oil is extremely hard to swim through and will stick to you, causing you to slip and slide. It floats on water and suffocates you in the same way, so must be taken into account when considering how long you can stay underwater. Avoid using the jetpack while covered in oil, as this will almost always kill you. oil flows much slower than water. Oil also reduces jump height. Only found in the super volcano.
MD Burning Oil Burning Oil Oil that has been set alight by explosions. As with all explosive/flammable objects, one tile of burning oil will ignite any other tiles of oil, any dynamite that hasn't gone off yet, any effluvium gas and all living creatures, including you. it also cracks all solids around him. Found only in the super volcano.
MD magma Lava Starts to come up when you set off the volcano by too much activity or if you reach the bottom. it melts everything and burns oil, explodes gas and kills all living creatures, including you. earth slows it though and water and freezing water on top of the solids requires from the magma to evaporate the water slowly until it can break though. The super volcano magma is much stronger than mount the magma at mount margos and will melt solids much faster.

Layers of the volcano

While the volcano structure is random, there is a periodic nature of the ores.

Mineral Locations

Note: There is a phenomenon that occurs occasionally, causing "mineral-rich" mines. These are 3x8 squares that are unusually dense with a single mineral, except for diamonds.

Mineral Rarity Location
Iron Common Most areas; anywhere
Silver Common Usually 30-50 squares below peak
Gold Rare Below 'silver' layer
Effluvium Very Rare Below 'gold' layer
Freezium Very Rare Below effluvium' layer

Diamonds: These minerals do not have mineral-rich mines. They usually spawn inside debris near the middle of the volcano. That can also be found near the bottom of the volcano, free-standing, and not trapped inside any debris.

The layers

Iron: 100% chance at top, rare at deeper places. No rocks.

Silver: 100% after the iron layer at top, rare at deeper places. Contains lots of silver and some iron. Few rocks. Myths will start appearing here.

Gold, sliver and iron mix: contains equal amounts of gold, silver and iron. Some rocks. Usually a lake is there also.

Gold + effluvium + diamond: Usually has 3 or 4 diamonds and a few pieces of effluvium, but there is a lake in this level.

Lake: A large amount of water in one cave. Some rocks. Comes earlier in the super volcano. Watch out for myths or walruses in them!

Effluvium: Lots of effluvium with some rocks. Very large amount of water is here.

Hole: A large hole will be in the volcano. There can be a few diamonds and some gold.

Rock effluvium: about 80% of the solids in the layer are covered with rocks. also some effluvium with rock on.

Rock diamond: Common, some diamonds covered with rocks.

Rock diamond 2: Uncommon. Usually the layer right before the bottom of the volcano. There is a lake here that is almost always filled with gas because of effluvium. Over half the rocks here have diamonds in them, and if you have enough strength in your seismograph you can loot a lot.

Diamond base: Common, at the bottom of the volcano after the auto-eruption line. Sometimes there is double diamond base (semi-rare) and even triple (very rare). Alternatively, the auto-eruption line may contain large amounts of gold and effluvium.

Snow*: Lots of snow in one area. Contains some iron and silver. Almost no rocks.

Oil deposits*: Lots of iron and oil tunnels. Almost no rocks.

Silver freezium*: Contains lots of freezium, silver, and snow. Some rocks.

Water freezium*: Contains lots of freezium and water tunnels. Some rocks.

*= Super volcano only.


When you die, the game is over. You can die in one of several ways:

Type of death Caused by Death Animation Prevented by
Explosion Standing too close to an exploding stick of dynamite, charge, rock blaster, myth, walrus, or square of exploding effluvium gas. Moin will be blasted to the screen and slide down. Keep a healthy distance from explosions.
Burning Up Coming into contact with magma or burning oil. This includes using the jetpack to ignite oil which is stuck to the miner. Moin will try to shake off fire from his feet as he disintegrates. Stay away from it, and don't use jetpack while covered in oil. It can be put out by water, but this is nearly impossible as on fire, you'll only be around for a moment.
Suffocation Spending too long in water, freezing water*, effluvium gas, or oil. Respectively, Moin will turn blue and go unconscious, or turn into a gravestone. Aqualung and gas mask respectively delay and prevent suffocation from water/oil and gas.
Cave-ins Ground landing on your head. Moin will crawl around as a helmet with exposed feet. Hard hat.
Digestion Touching a myth or walrus. Moin will look at the screen, frightened, as the scenery behind him turns black. Creatures can be detected by the Scannox 5001, and either dodged or killed. See Creatures.
Hypothermia Spending too long in cold water or coming in contact with an ice bomb. Moin will turn blue and slowly turn into a block of ice. Woolly jumper (cold water only)
Ending The Game Hitting "End Game" in the pause menu. Moin will make a white flag and worriedly wave it. Ending the game is up to the choice of the player and is always avoided until they decide to do so.

* You only suffocate in freezing water if you have the woolly jumper.

If you manage to get enough points to satisfy yourself, or you fear that you are going to die soon, you ought to make for the exit. If you manage to leave the volcano by the rope at the top then your score will be doubled at the end.

Your gravestone (if you die) or certificate of success (if you escape) will list your ranking, name, category of death / success, a random epitaph, and a detailed breakdown of your score.


To score as many points as possible in Miner Disturbance, it is crucial that you use both multipliers and make sure that you have a route out. Escaping with both multipliers gives a total multiplier of 12x the base value of the gems collected.

If you want to live long enough to make a decent score, you should probably go after myths and grab the equipment that they guard. The easiest way to kill myths (with no dynamite, ore pushers, charges, or rock blasters) is to make your way right above them, and to single-mine a rock that will collapse and crush them. This is rather easy to do, as they single-mindedly follow you around under the rock until they get you or until they are killed. If you are playing the super volcano it will be easier with the ice bomb as it will not make the seismograph "spike" so you can use it as many times as you want.

List of Minerals

Image Mineral Value 2x Multiplier 3x Multiplier 4x Multiplier 6x Multiplier 12x Multiplier
Iron 100 200 300 400 600 1,200
Silver 250 500 750 1,000 1,500 3,000
Gold 500 1,000 1,500 2,000 3,000 6,000
Effluvium 750 1,500 2,250 3,000 4,500 9,000
Freezium (SVEP only) 1,000 2,000 3,000 4,000 6,000 12,000
Diamond 2,500 5,000 7,500 10,000 15,000 30,000

Effect of Minerals

Image Mineral Effect
Effluvium Gives off toxic gas that will spread everywhere in the air located above the source (the ore), until the gas reaches the ore's level or if you pick up the ore.
Freezium (SVEP Only) Turns all water it touches into freezing water. Always found in rocks or in snow, unless water around froze the snow into an ice block.


Mount Magros Super Volcano Score
MD WC Rank
Worm Chow
MD Rank Frozen Fodder
Frozen Fodder
MD MinorMiner Rank
Minor Miner
MD Insipid Explorer Rank
Insipid Explorer
MD PS Rank
Puddle Splasher
MD MeddlingMiner Rank
Meddling Miner
MD Chilly Caver Rank
Chilly Caver
MD MachoMiner Rank
Macho Miner
MD Rank Determined Diver
Determined Diver
MD MaestroMiner Rank
Maestro Miner
MD Ice Breaker Rank
Ice Breaker
MD MegaMiner Rank
Mega Miner
MD Boreal Brave Rank
Boreal Brave
MD MagmaMiner Rank
Magma Miner
MD Arctic Explorer Rank
Arctic Explorer
MD PitLord Rank
Pit Lord
MD Iceman Rank
MD 6MCrew Rank
6M Crew Member
MD Polar Prince Rank
Polar Prince
H.R.H. (His Royal Highness) King of the Snowmen

Miscellaneous Information

- Damaged (one-hit) non-mineral containing squares will fix itself over time if there are any kind of structure supporting it. It will eventually turn into a regular non-mineral square which will require two hits to break down.

- Damaged, non-mineral containing squares will shake right before it will to fall down. This can be interpreted as a warning.

- The pre-dug shaft will lead all the way down onto near the very bottom of the volcano, which will start an eruption.


Total Achievements: 34
Total Orb Coins: 113
Total Orb Points: 11300
[Secret Achievements] | [Hidden Achievements] [Halloween Achievements]

Image Name Requirement Orb Points Orb Coins Members? Sorter
6M Crew Member 6M Crew Member

Join the 6M Crew by scoring at least 1 million points in the standard volcano

1000 10 No AD
Aqua Miner Aqua Miner

Mine 25 gems from underwater

200 2 No AL
Arctic Explorer Arctic Explorer

Achieve the Arctic Explorer rank by scoring at least 200,000 points in the Super Volcano

200 2 Yes AO
Demolition Miner Demolition Miner

Retrieve 25 nuggets from under rock and escape alive!

300 3 No AM
Diamond Boots Diamond Boots

Mine 10 Diamonds

300 3 No AI
Effluvium Canary Effluvium Canary

Mine 25 Effluvium

300 3 No AH
Found the King Found the King

Found the King of Rock and Roll in the Super Volcano

300 3 Yes AW
Freezium Lamp Freezium Lamp

Mine 25 freezium

200 2 Yes AS
Frozen Blubber Frozen Blubber

Freeze 3 monsters with one ice bomb

500 5 Yes AU
Golden Rope Golden Rope

Mine 25 Gold

200 2 No AG
Iceman Iceman

Achieve the Iceman rank by scoring at least 500,000 points in the Super Volcano

300 3 Yes AP
Iron Pick Iron Pick

Mine 25 Iron

200 2 No AE
Just For The Thrill Just For The Thrill

Reach the bottom of either environment with 0 points

500 5 No BE
King of the Snowmen King of the Snowmen

Become King of the Snowmen by scoring at least 2 million points in the Super Volcano

1000 10 Yes AR
Magma Miner Magma Miner

Achieve the Magma Miner rank by scoring at least 200,000 points in the standard volcano

300 3 No AB
Major Disturbance Major Disturbance

Trigger an eruption within 40 seconds

500 5 No BF
Mega Miner Mega Miner

Achieve the Mega Miner rank by scoring at least 100,000 points in the standard volcano

200 2 No AA
Meteoric Rise Meteoric Rise

Use the Jetpack while covered in oil, and survive

300 3 Yes BD
Minted Miner Minted Miner

Escape the mine with 10 Diamonds

500 5 No AN
Oil Sheik Oil Sheik

Earn 100,000 points while covered in oil

300 3 Yes AT
On the Rocks On the Rocks

Create 500 ice blocks

300 3 Yes BC
Pick Up a Penguin Pick Up a Penguin

Pick Up a Penguin

200 2 Yes AX
Pit Lord Pit Lord

Achieve the Pit Lord rank by scoring at least 500,000 points in the standard volcano

500 5 No AC
Play With Fire Play With Fire

Cause a 10-second long explosion and escape

300 3 No BH
Polar Prince Polar Prince

Achieve the Polar Prince rank by scoring at least 1 million points in the Super Volcano

500 5 Yes AQ
Save the Walrus! Save the Walrus!

Make 100,000 points without harming a single walrus

300 3 Yes AV
Seen It All Seen It All

See all tutorial tips

200 2 Yes BB
Silver Helm Silver Helm

Mine 25 Silver

200 2 No AF
Size 12 Carbon Footprint Size 12 Carbon Footprint

Burn enough oil to fill a swimming pool

300 3 Yes BA
Slayer of the Myth Slayer of the Myth

Retrieve equipment from 5 former miners

300 3 No AJ
Snow Way Out Snow Way Out

Mine through 200 snow blocks

200 2 Yes AY
Taking the Mick Taking the Mick

Score more than 4,000,000 points in the Super Volcano

100 1 Yes AZ
Tremors Tremors

Get over 100,000 points and escape the worm during Halloween.

200 2 No BG
Volcanic Delver Volcanic Delver

Reach the base of the volcano

100 1 No AK
All information for these achievements is stored on their respective pages, along with walkthroughs and tips for many of them. So, if you notice a mistake, or have a good strategy, go there!

Did you notice a missing achievement? You can help the FunOrb Wiki by making a page for it. Simply type the achievement name in this box to make a page for it.


  • "6M" in the name of the achievement "6M Crew Member" stands for "Mhor's Mickaxe mof Massive Mining Multraness"
  • Miner Disturbance is currently the #6 most played game on FunOrb.
  • The miner's name, Moin, could be a reference to the Norse serpent of the same name, who gnaws at the World Tree Roots. It could also be a reference to Gloin, one of the dwarves from The Hobbit and Lord of the Rings. That, or it's simply a pun on the word "Mine".
  • The achievement Tremors is probably based on the movie of the same name
  • "Get rich or die tryin'" could be a reference to the 50 cent's album name "Get rich or die tryin'"
  • When you pick up some gear and then quickly get a gem, Moin holds up the reward, not the gem.
  • Miner Disturbance is one of two games which on the full game list is categorized as 'uncategorized'; the other is Bouncedown.
  • Miner Distubance is a play on the word "Minor Disturbance".