|Release||27th February 2008|
Miner Disturbance (a pun on "minor disturbance") is an action game that was released on 27 February 2008 with FunOrb. A major update was released on 19 March 2009, in which all of the original game was made available to free players, while a new "Super Volcano" (a more difficult and frostier version of Mount Magros) expansion was given to members.
Jagex's official description of the game is as follows:
Can you guide Moin through Mount Magros? You’ll have to mine the precious minerals and put the murmurings of mythic miner-munching monsters out of your mind! Will you be able to escape the molten magma to make him a truly eminent miner? Choose your equipment carefully. Will you grab the aqualung and forfeit the scanner? Can you afford to leave the gas mask behind? And what about the map? With so many decisions, random map generation and a variety of dangers along the way, Miner Disturbance is a game you will come back to again and again.
Players play as Moin, a dwarf miner, and must mine precious metals and gems from rocks in Mount Magros, a fictional volcano filled with gas and water, while avoiding mythical monsters, and find their way out of the volcano.
Left arrow - Move left
Right arrow - Move right
Up arrow - Jump/Swim up
S + Up arrow together - operate jetpack (Super Volcano only)
Down arrow - Swim down
Space bar + Direction keys together - Mine rock
Buttons around the 'S' key (Q, W, E, A, D, Z, X, C) - Alternative advanced mining method
Ctrl - Drop dynamite/charge
Shift - Fire rock blaster
Alt - Drop ice bomb (Super Volcano only)
You jump 2 tiles up but if you swim up from water you can jump up to 3-4 tiles.
Being coated in oil or walking on ice or snow makes you move faster, but you slide a little when you begin to move and stop moving.
You can't mine solid diagonal of you if there are solids around it. for example: you cant mine a solid up- right of you if there solids over and to the right of you. however, if you mine the solid right of you or the solid over you, you can mine the up-right solid.
There are three important things you should know before moving on:
The first is the score, which is shown at the top right of your screen
The second is the inventory, which shows all your current items (not ores)
The third is the seismograph, which shows how much disturbance was caused in the volcano. When a certain point is reached, the volcano erupts. During eruption, the screen starts shaking and magma starts appearing below. The following things affect the volcano, from the least to most affecting:
- Using hydraulic fist on a cracked solid with a solid behind it (less than a mining a solid)
- Mining a solid (almost unnoticeable)
- Using hydraulic fist, Cracked solid falling (very little)
- Burning oil (much more than falling solid but much less than monster explosion)
- Explosions (strong effect, shakes screen, if solids are nearby it adds to the effect) note: each square of gas counts as one explosion when ignited
Before a game is started, players are given the option to select what items they would like to purchase in order to help them in their journey to collect minerals. There are 15 different items available in the shop or 20 items for the Super Volcano. Players are given 500 gold for Mount Magros or 600 gold for the Super Volcano, which they are required to spend before continuing. A "Basic Kit" consists of a torch, hard hat, dynamite, air tank and a gas mask for Mount Magros, or the same plus a woolly jumper for the Super Volcano.
|Available for both volcanoes|
|Torch||100||The Torch extends the visible area by 1 square in every direction. Not as effective underwater or while covered in rocks. Having this item also increases creature aggression.|
|Hard Hat||100||Protects the miner from falling rocks.|
|Dynamite||100||Destroys rocks and damages earth in a 3x3 area around the stick of dynamite. Explodes instantly in burning oil but doesn't work underwater, causes effluvium gas to explode, oil to burn up, and kills living creatures, including you. Has a five second fuse. The player cannot have both a dynamite and a charge; if the player has the dynamite and collects the charge, the former will be replaced.|
|Aqualung||100||Increases the underwater breathing time by more than two times. NOTE: if an aqualung is picked up underwater, It won't decrease the air supply, it shows that because the item increases the maximum air supply. The player cannot have both an aqualung and a super aqualung; if the player has the aqualung and collects the super aqualung, the former will be replaced.|
|Gas mask||100||Allows the miner to breathe effluvium gas safely.|
|Scannox 5001*||100||Shows the location of creatures by surrounding them with a disk of light. Also reveals any ores hidden in rocks with a fainter colour than ores not hidden in rocks.|
|Hydraulic fist*||100||Activates by running into a solid tile. It cracks ice and earth and destroys snow and cracked ice and earth. destroying a solid with an ore will release the ore and when destroying a solid with a rock will create heavy rock. It can also be used to move emptied tiles along a flat surface.|
|Charge*||200||Destroys rocks and damages earth in a 3x3 area around the charge. Works underwater, causes effluvium gas to explode, oil to burn up, and kills living creatures, including you. Has a five second fuse with numbers visible when counting down. The player cannot have both a dynamite and a charge; if the player has the dynamite and collects the charge, the former will be replaced.|
|Micro drill*||200||Allows the miner to mine in mid-air or while swimming.|
|Rock blaster*||200||Fires a powerful explosive in the direction the miner is facing. Destroys rocks and damages earth in a 3x3 area around the tile of impact. Does not work underwater. As with all explosions, this will cause effluvium gas to explode, oil to ignite and living creatures, including you to die.|
|Magic map*||100||Displays a scroll on the right of the screen. The map shows tunnels you have dug in brown and magma in red. Layers that have been destroyed by the magma will shorten the length of the scroll. The white spot on the map represents where you're currently at. If you make it through deep enough layers, the map adjusts to the current depth you're currently at.|
|Climbing hooks*||300||Allows the miner to hold onto walls. The miner can just hold the up key to jump a wall indefinitely. These hooks cannot hold onto ceilings, however you are able to hook onto a wall and mine vertically. You can also hold the down key to drop down.|
|2x multiplier*||200||Multiplies the miner's score by 2. (Combined with the x3 multiplier, it will create a x6 bonus) This item can't be found in corpses.|
|3x multiplier*||300||Multiplies the miner's score by 3. (Combined with the x2 multiplier, it will create a x6 bonus) This item can't be found in corpses.|
|Available for Mount Magros only|
|Pre-dug shaft*||200||Creates a deep shaft to near the bottom of the volcano. This item can't be found in corpses.|
|Available for Super Volcano only|
|Woolly jumper||100||Protects the miner from freezing water hypothermia.|
|Superior aqualung||200||Aqualung with twice as more maximum air capacity. NOTE: if a super aqualung is picked up underwater, It won't decrease the air supply, it shows that because the item increases the maximum air supply. The player cannot have both an aqualung and a super aqualung; if the player has the aqualung and collects the super aqualung, the former will be replaced. You must have the aqualung to pick up the super aqualung.|
|Crampons||100||Provide the miner with grip on ice and while covered in oil.|
|Ice bomb||300||Turns water, earth, and living creatures, including you in 3x3 squares around the ice bomb into ice. Does not affect the stability of the seismograph, even if killing monsters with it.|
|Jetpack||300||Allows the miner to fly by pressing the "s" key and the up arrow key at the same time. jet pack has a recharging energy supply, shown by his inventory image (works like a meter, normal color is energy while darker means depleted). Ignites oil and causes effluvium gas to explode. If used while covered in oil, Moin will fly upward in a straight line very quickly, causing death unless there is a lot of room.|
|Greaseproof suit||200||Allows the miner to swim through oil as easily as water. Prevents him from being slippery with oil. As soon as Moin climbs out of oil, the oil slips off, also protecting from accidental ignition with jetpack.|
* This item was available to members only before the March 19, 2009 update.
There are three types of creature in the volcanoes: Myths, Walruses, and Penguins. Of all of these, only myths are found in Mount Magros.
A monster's presence will be indicated by a pair of blinking red eyes. However, not all such eyes belong to monsters. Myths move very well on land and swim on top of water. Myths can also grab on to walls like having the platinum climbing hooks, but can't repeat it as quickly. They can jump well and mine solids around them. Contact with a myth is instant death. Walruses move very well in water and move very slow and jump low on land (1-2 squares jump height). They are similarly fatal. Both creatures can be killed by dropping solids on their heads, by explosions, by magma and by burning oil; when they die, they also explode. This means that they can ignite gas if this explosion contacts it so be careful. There is always a dead miner corpse nearby, which can be looted for equipment or diamonds.
Penguins are harmless and can be collected for 1,000 points each. Unlike myths and walruses, penguins do not explode when they die.
Normally, you will just deal with plain ground. However, you may encounter several other fluids (or solids) throughout your mine.
Layers of the volcano
While the volcano structure is random, there is a periodic nature of the ores.
Note: There is a phenomenon that occurs occasionally, causing "mineral-rich" mines. These are 3x8 squares that are unusually dense with a single mineral, except for diamonds.
|Iron||Common||Most areas; anywhere|
|Silver||Common||Usually 30-50 squares below peak|
|Gold||Rare||Below 'silver' layer|
|Effluvium||Very Rare||Below 'gold' layer|
|Freezium||Very Rare||Below 'effluvium' layer|
Diamonds: These minerals do not have mineral-rich mines. They usually spawn inside debris near the middle of the volcano. That can also be found near the bottom of the volcano, free-standing, and not trapped inside any debris.
Iron: 100% chance at top, rare at deeper places. No rocks except for the 1 below the escape rope.
Silver: 100% after the iron layer at top, rare at deeper places. Contains lots of silver and some iron. Few rocks. Myths will start appearing here.
Gold, sliver and iron mix: contains equal amounts of gold, silver and iron. Some rocks. Usually a lake is there also.
Gold + effluvium + diamond: Usually has 3 or 4 diamonds and a few pieces of effluvium, but there is a lake in this level.
Lake: A large amount of water in one cave. Some rocks. Comes earlier in the super volcano. Watch out for myths or walruses in them!
Effluvium: Lots of effluvium with some rocks. Very large amount of water is here.
Hole: A large hole will be in the volcano. There can be a few diamonds and some gold.
Rock effluvium: about 80% of the solids in the layer are covered with rocks. also some effluvium with rock on.
Rock diamond: Common, some diamonds covered with rocks.
Rock diamond 2: Uncommon. Usually the layer right before the bottom of the volcano. There is a lake here that is almost always filled with gas because of effluvium. Over half the rocks here have diamonds in them, and if you have enough strength in your seismograph you can loot a lot.
Diamond base: Common, at the bottom of the volcano after the auto-eruption line. Sometimes there is double diamond base (semi-rare) and even triple (very rare). Alternatively, the auto-eruption line may contain large amounts of gold and effluvium.
Snow*: Lots of snow in one area. Contains some iron and silver. Almost no rocks.
Oil deposits*: Lots of iron and oil tunnels. Almost no rocks.
Silver freezium*: Contains lots of freezium, silver, and snow. Some rocks.
Water freezium*: Contains lots of freezium and water tunnels. Some rocks.
*= Super volcano only.
When you die, the game is over. You can die in one of several ways:
|Type of death||Caused by||Death Animation||Prevented by|
|Explosion||Standing too close to the explosion radius of dynamite, charge, rock blaster, jetpack + oil combo, myth, walrus, or square of exploding effluvium gas.||Moin will be blasted to the screen and slide down.||Keep a healthy distance from explosions and don't use jetpack while covered in oil without proper precautions.|
|Burning Up||Coming into contact with magma or burning oil.||Moin will try to shake off fire from his feet as he disintegrates.||Stay away from it. Oil burns can be put out by water, but you'll have to be fast because as on fire, you'll only be around for a second before you burn.|
|Suffocation||Spending too long in water, freezing water, effluvium gas, or oil.||Respectively, Moin will turn blue and go unconscious, or turn into a gravestone.||Getting out of inside the source(s). Aqualung and gas mask respectively delay and prevent suffocation from water/oil and gas.|
|Cave-ins||Ground landing on your head.||Moin will crawl around as a helmet with exposed feet.||Avoiding it or having the Hard hat.|
|Digestion||Touching a myth, walrus, or the giant worm during Halloween.||Moin will look at the screen, frightened, as the scenery behind him turns black.||Creatures caves can be spotted safely with the torch and the creatures can be detected by the Scannox 5001, and can either dodged or killed. See Creatures.|
|Hypothermia||Spending too long in cold water or coming in contact with an ice bomb.||Moin will turn blue and slowly turn into a block of ice.||Woolly jumper (cold water only). Keep a healthy distance from the ice bomb.|
|Ending The Game||Hitting "End Game" in the pause menu.||Moin will make a white flag and worriedly wave it.||Ending the game is up to the choice of the player and is always avoided until they decide to do so.|
If you manage to get enough points to satisfy yourself, or you fear that you are going to die soon, you ought to make for the exit. If you manage to leave the volcano by the rope at the top then your score will be doubled at the end.
Your gravestone (if you die) or certificate of success (if you escape) will list your ranking, name, category of death / success, a random epitaph, and a detailed breakdown of your final score.
To score as many points as possible in Miner Disturbance, it is crucial that you use both multipliers and make sure that you have a route out. Escaping with both multipliers gives a total multiplier of 12x the base value of the gems collected.
If you want to live long enough to make a decent score, you should probably go after myths and grab the equipment that they guard. The easiest way to kill myths (without the dynamite, hydraulic fist, charge, or rock blaster) is to make your way right above them, and to single-mine or crack a rock that will collapse and crush them. This is rather easy to do, as they single-mindedly follow you around under the rock until they get you or until they are killed. If you are playing the super volcano it will be easier with the ice bomb as it will not make the seismograph "spike" so you can use it as many times as you want.
List of Minerals
|Image||Mineral||Value||2x Multiplier||3x Multiplier||4x Multiplier||6x Multiplier||12x Multiplier|
Effect of Minerals
|Effluvium||Releases toxic gas that will spread everywhere in the air located above the source (the ore), until the gas reaches the ore's level or if you mine the ore. This is especially dangerous when enclosed in a hard rock.|
|Freezium (SVEP Only)||Turns all water it touches into freezing water. Always found in rocks or in snow, unless water around froze the snow into an ice block.|
|Mount Magros||Super Volcano||Score|
- Damaged (one-hit) non-mineral containing squares will fix itself over time if there are any kind of structure supporting it. It will eventually turn into a regular non-mineral square which will require two hits to break down.
- Damaged, non-mineral containing squares will shake right before it will to fall down. This can be interpreted as a warning.
- The pre-dug shaft will lead all the way down onto near the very bottom of the volcano, which will start an eruption.
|Image||Name||Requirement||Orb Points||Orb Coins||Members?||Sorter|
Achieve the Mega Miner rank by scoring at least 100,000 points in the standard volcano
Achieve the Magma Miner rank by scoring at least 200,000 points in the standard volcano
Achieve the Pit Lord rank by scoring at least 500,000 points in the standard volcano
|6M Crew Member||
Join the 6M Crew by scoring at least 1 million points in the standard volcano
Mine 25 Iron
Mine 25 Silver
Mine 25 Gold
Mine 25 Effluvium
Mine 10 Diamonds
|Slayer of the Myth||
Retrieve equipment from 5 former miners
Reach the base of the volcano
Mine 25 gems from underwater
Retrieve 25 nuggets from under rock and escape alive!
Escape the mine with 10 Diamonds
Achieve the Arctic Explorer rank by scoring at least 200,000 points in the Super Volcano
Achieve the Iceman rank by scoring at least 500,000 points in the Super Volcano
Achieve the Polar Prince rank by scoring at least 1 million points in the Super Volcano
|King of the Snowmen||
Become King of the Snowmen by scoring at least 2 million points in the Super Volcano
Mine 25 freezium
Earn 100,000 points while covered in oil
Freeze 3 monsters with one ice bomb
|Save the Walrus!||
Make 100,000 points without harming a single walrus
|Pick Up a Penguin||
Pick Up a Penguin
Trigger an eruption within 40 seconds
|Found the King||
Found the King of Rock and Roll in the Super Volcano
|Snow Way Out||
Mine through 200 snow blocks
|Taking the Mick||
Score more than 4,000,000 points in the Super Volcano
|Size 12 Carbon Footprint||
Burn enough oil to fill a swimming pool
|Seen It All||
See all tutorial tips
|On the Rocks||
Create 500 ice blocks
Use the Jetpack while covered in oil, and survive
|Just For The Thrill||
Reach the bottom of either environment with 0 points
Get over 100,000 points and escape the worm during Halloween.
|Play With Fire||
Cause a 10-second long explosion and escape
All information for these achievements is stored on their respective pages, along with walkthroughs and tips for many of them. So, if you notice a mistake, or have a good strategy, go there!
Did you notice a missing achievement? You can help the FunOrb Wiki by making a page for it. Simply type the achievement name in this box to make a page for it.<createbox> width=30 break=no prefix=Miner Disturbance/Achievement: preload=FunOrb Wiki:Achievement Articles/Preloader buttonlabel=Create page </createbox>
- "6M" in the name of the achievement "6M Crew Member" stands for "Mhor's Mickaxe mof Massive Mining Multraness"
- Miner Disturbance is currently the #6 most played game on FunOrb.
- The miner's name, Moin, could be a reference to the Norse serpent of the same name, who gnaws at the World Tree Roots. It could also be a reference to Gloin, one of the dwarves from The Hobbit and Lord of the Rings. That, or it's simply a pun on the word "Mine".
- The achievement Tremors is probably based on the movie of the same name
- "Get rich or die tryin'" could be a reference to the 50 cent's album name "Get rich or die tryin'"
- When you pick up some gear and then quickly get an ore, Moin holds up the gear, not the ore.
- Miner Disturbance is one of two games which on the full game list is categorized as 'uncategorized'; the other is Bouncedown.
- Miner Disturbance is a play on the word "Minor Disturbance".